Friendly, confident, amazing at his job...All words applicable to veteran CG designer Yanase, who was asked to teach the hardworking new hire, Kaneda, the ropes! Although excited about the prospect, he begins to lose heart in the face of Kaneda's frosty indifference. However, on the inside, Kaneda's been struggling to play it cool whenever Yanase so much as pats him on the back...
Due to her father's work abroad, Konatsu Amano relocated to Iyo-Nagahama, where she settled with her aunt. During her journey to her aunt's home, Konatsu came across an open house at her new high school's aquarium, where she met the striking senior, Koyuki Honami. They quickly developed feelings for each other, after a few fortuitous encounters. In a bid to get closer to Koyuki, Konatsu joined the aquarium club, of which Koyuki was the sole member. Despite sharing qualities like loneliness, kindness, thoughtfulness, hesitancy, and obstinacy, expressing their emotions proved challenging, which strained their relationship. To move forward, they must define their roles in each other's lives and discover ways of reconciling their feelings. Will they overcome their loneliness and summon the courage to confront their inner selves and each other?
In the midst of Japan's civil war, a young boy, bearing a distinct short horn on his forehead, becomes ensnared in an unforeseen turn of events. His dull existence suddenly takes a radical shift as he saves a fugitive female ninja who insists on being his servant, exposing his secret identity as an emperor. With a plethora of girls joining his journey, he embarks on a thrilling expedition full of idiosyncratic stories. Unravel the future of this small but intrepid troupe and their impending fate.
Vampires, who cannot be exposed to sunlight, have been able to integrate into modern society by only going out at night. Yura Toraki is a vampire who works the graveyard shift at a convenience store in Ikebukuro. One day, he happens to save a woman named Iris, who turns out to be a member of an order of vampire exterminators! Before he knows it, Yura is living in the same apartment as his should-be nemesis!
When Sakura Hiromi was young, he yearned to be a hero. However, he now works a mundane job in an office. Despite still longing for his childhood ambition, he feels it's impossible until he rescues a youngster and becomes a magical girl out of the blue. From that pivotal moment, his fantasies turn into actuality.
Student council president Terano is confident and smart. On the other hand, the good-looking, but scary yankee Kumazaki has been failing school for the past few years. One day, a friend in school catches Terano texting someone. Could it be a new girlfriend? However, Terano remains quiet on the subject... No one would have guessed that the rebellious Kumazaki is actually quite shy, and is completely wrapped around Terano's finger...
Shiro Manabe, a travel agency manager with a hectic schedule, takes solace in his alter ego "Mashiro," who frequents a club for three hours every Saturday. However, his capable and witty subordinate, Kuro Nabatame, stumbles upon the club unexpectedly. Will Shiro be able to conceal his cross-dressing from Kuro, or will the truth be revealed?
Most students at Ansarivan Dragonar Academy find riding and taming dragons to be a breeze - all except for Ash Blake. The first-year student is notoriously known as the school's "number one problem child" because despite having a large star-shaped brand that signifies his potential to become a future dragon master, he hasn't been able to summon his dragon. This has made him the subject of ridicule among his peers. One day, Ash's dragon finally appears, but much to his surprise, it's not in the form of a traditional dragon. Instead, it's a stunning girl! To make matters worse, she makes it clear that she's the master, and he's the servant. Ash realizes that his troubles with dragon riding are far from over.
When Zen was just seven years old, an enigmatic entity known as Shake Hand devoured his parents, sister, and even his own leg. Sadly, Zen is not the only one who has suffered such a fate, as more and more people have fallen prey to these gloved hand incidents over the past seven years, resulting in lost families and limbs. However, Zen has felt completely impotent, that is until the night he confronts our deadly antagonist, Shake Hand, and discovers the syndicate working diligently to eliminate him, known as Bootsleg!
Twenty-seven-year-old Maki Enomoto is done with relationships. One year ago, her terrible boyfriend made her the joint guarantor on a loan before promptly ghosting her with a mountain of debt. Now she just wants to be left alone to her quiet otaku life, working her office job to make her ex's monthly repayments, and devoting what scant little is left to her hobbies. Namely, her virtual boyfriend Allen-kun, who is hot, kind, and dependable in a way that real-life men aren't—least of all the hotshot young VP that keeps getting on her case about deadlines and deliverables. But when said VP shows up with a rather interesting proposal, Maki must decide if she's ready to roll the dice one last time...
Ikuma and Sumika Saeki, who have been friends since childhood, recently got married. However, despite their deep love for each other, the couple is struggling to reach a new level of happiness and satisfaction in their youthful life. The main obstacle in their relationship is their lack of sexual experience. Being virgins, they often feel awkward and embarrassed whenever they try to initiate intimacy. They have tried everything from requesting their partner to be more assertive to making the first move themselves, but they are often left feeling underwhelmed. You can follow their amusing journey as they try to figure out how to have a more fulfilling love life.
Saichi Sugimoto, also known as the "Immortal Sugimoto," gained a reputation for his ruthless actions during the Russo-Japanese war, though he hardly deserves to be called a hero. Discharged from the army after he assaulted a higher-ranking officer, Sugimoto must now survive the unforgiving terrain of Hokkaido. Despite tirelessly searching for gold in honor of his fallen comrade, he finds no success until a mysterious traveler tells him of an urban legend. The legend speaks of a thief who stole gold from the Ainu people - natives of Hokkaido - and hid it in a secret location, marked only by a map made of tattoos from escaped prisoners. When Sugimoto meets a young Ainu girl named Asirpa, they team up to embark on a treacherous journey to find the prisoners and their treasure. But other treasure hunters, including soldiers and mercenaries, are also on the hunt for the Ainu gold, making their quest a dangerous one filled with violence and greed. Asirpa brings knowledge of the land, while Sugimoto brings the desire for revenge and riches. Together, they plunge headfirst into a perilous adventure.