Takeru Koizumi has avoided everything related to sex since he was a kid. On the contrary, his older sister works in the industry and often gifts her little brother with goods like condoms, fleshlights, etc. much to his embarrassment. Koizumi has absolutely no interest, until he meets Shinjo, a beautiful new transfer student who looks like a bad boy but is actually really nice. Koizumi is ecstatic that he seems to have made a... friend? So why is his heart thumping and why is he feeling a throb where he's never felt it before...? Trying to navigate his hormones, Koizumi finds out that Shinjo is more innocent than he looks. This may be Koizumi's chance to explore that side of adulthood with a close friend!
Towa and Yamato are twins with very different personalities. Yamato is loud, outgoing, and regularly gets into fights, and Towa is quiet, studious, and always suffering the after effects of Yamato's actions as he's always being mistaken for his brother. On his way home from school one day, Towa suddenly meets Mitsuru, a mysterious, young delinquent whilst being beaten up by the school gang who mistakes him for Yamato. But Mitsuru can tell them apart...
From the manga habit: A gruff, loner office worker has dreams where he’s part of a team that takes orders from an eccentric leader. They’re given odd tasks such as dirtying the laundry or stealing pudding from the opposing team. Initially annoyed, the older guy begins to enjoy the dreams after an adorable high school boy on the other team worms his way into his heart. Turns out, the others are people who exist in real life and share these dreams–so does he have the guts to meet the cute boy in person?
Junichiro Koizumi. Prime Minister of Japan, or God of Mahjong incarnate? Watch him clash with other world titans such as George W. Bush, Kim Jong Il, and Vladimir Putin in the one force that matters in the political world: mahjong.
The sequel series to The Legend of Koizumi.
Clay, a child prodigy, was hired at the age of 14 to become a professor to make chimeras, creatures made with a fusion of various materials. However, after he was hired, he was unable to meet the expectations of the company that hired him and was fired. He comes upon an abandoned research facility and creates a human child chimera and names him Muddy. Together, they will go out into the world and find out what Muddy is capable of.
In a world where time consists of two kinds of clocks, the Clock of Eternity, which indicates the life span of the universe, and the Silver Clock, which indicates the life span of a person, lived Mu, a carefree girl who despises the contradiction between eternity and the Clocks. Then she meets a boy who’s Silver Clock runs faster than any other person she’s met…
Kiyoko has always envied her older sister Atsuko, who gets all the attention, and feels like an impossibly distant goal. A sudden change in Atsuko's life forces Kiyoko to re-evaluate their relationship, and her opinion of her sister. The title of this series symbolizes the relationship between Kiyoko and Atsuko. It is taken from a mathematical construct, and can be thought of as meaning "vanishing point." This is the point at which, from the viewer's perspective, two parallel lines eventually meet. To illustrate, think of standing on railroad tracks that continue in a straight line as far as the eye can see; the tracks are parallel and will never actually meet, but from the viewer's perspective, they appear to get closer to each other the farther away they are, eventually meeting at the point beyond which they are no longer visible.
Kamihara Kurusu who lost his consciousness found his soul in a time slip to Showa 16 (1941), the day battleship Yamato is launched. After realizing his situation, Kurusu sets out on a game to make Imperial Japan win the Pacific War. With the help of an ensign who can see and hear him, he shared his knowledge about the history of Pacific War to Yamamoto Isoroku, commander of the combined fleet. But in this game, his opponent is not just the United States, it's the force of history itself.
"To end his eternal suffering, he must slay one thousand enemies!" Manji, a ronin warrior of feudal Japan, has been cursed with immortality. To rid himself of this curse and end his life of misery, he must slay one thousand evil men! His quest begins when a young girl seeks his help in taking revenge on her parents' killers... and his quest won't end until the blood of a thousand has spilled! Won the Media Arts Awards 1997 Excellence Prizes in Manga Division, Won the Best U.S. Edition of International Material for the Eisner Award in 2000.