Chime Ensis is a new delver, one among many adventurers in the giant city of Solaris, and just like every other adventurer he dreams of living an easy life with the fame and fortune he gains from the world's last Labyrinth. Through the twisting dark of the underground caverns and the mysterious motives surrounding the city, those who can push past the insurmountable odds and conquer Laybrinth Zenith will have their names carved in the stars.
Following the 1986 Rokkenjima Mass Murder Incident, Ange Ushiromiya is the last surviving member of her family. Bearing immense guilt for being unable to accompany her parents and older brother Battler to the island, Ange has been desperate to know the truth behind the grim events. However, 12 years later, further hardships torment the grieving girl—isolating her from the world she once loved. On the brink of giving up, Ange is visited by Frederica Bernkastel, the Witch of Miracles. As a spectator of Beatrice's games, Bernkastel offers Ange a chance to not only learn what occurred on Rokkenjima, but also exact revenge on the person who murdered her family. Despite the possibility that her wish will go unfulfilled, Ange accepts the deal and inherits the name of the Golden Witch, allowing her to travel back in time to assist Battler. This new, spirited alliance provides Battler the conviction to fervently proceed in his uphill battle as the game board continues to transform in unexpected ways.
Ever since she was young, Eva Ushiromiya has worked tirelessly to prove herself as the ideal successor to the Ushiromiya family headship. Despite facing endless discrimination as a woman, she is determined to overcome the odds and surpass her older brother Krauss, who is set to inherit the position by way of birthright. An opportunity to realize her dream comes at the annual conference on the island of Rokkenjima. With the announcement of the epitaph's riddle, Eva believes that finding the hidden gold will force the rest of the family members to acknowledge her. However, as the adults of the Ushiromiya family decipher the puzzle, a string of unexplained murders ensues, forewarning the unfortunate fate that awaits them in the end. Meanwhile, the game board between the Golden Witch Beatrice and Battler Ushiromiya commences once more—bringing new yet unlikely accomplices to participate in the duel.
Following an earthquake in an unnamed prefecture of Japan, a fault is discovered on Amigara Mountain, very close to the epicenter of the quake. On the slopes of the mountain, two hikers meet; a man named Owaki and a woman named Yoshida. The former assumes that they are both here to see the fault, which has captured the attention of the global press. Following the sound of voices to the fault, the two of them marvel at the strange sight before them: countless human-shaped holes in a rock face exposed by the earthquake.
Sakuma is a college student who works part time at the Akutabe detective agency. There she does regular office work for private investigator Akutabe. However, Sakuma soon learns that Akutabe is no ordinary detective, but in fact a demon detective. He is able to summon demons through the use of a grimoire and use each of their special abilities by providing an offering. He uses their magical powers to solve the case he is working on and he wants Sakuma to start learning demon summoning. As Sakuma begins her journey to be a demon detective, little does she know the repercussions of using demons...
Hayato's hometown is destroyed by a massive robot, resulting in the tragic deaths of his parents. His only companion is his loyal dog, Jack, and all he has left of his birth parents is a picture of a man and woman, and one of his mother's shoes. His desire for revenge spurs him on to seek out Ghost Ship, a notorious vessel known for mercilessly attacking others and bent on destruction.
A mysterious young man with extraordinary powers is the main focus of the plot. He constantly changes schools and confronts numerous supernatural beings.
Upon graduating from elementary school, Akira had decided to confess his feelings to the girl he had a crush on, Himeno. However, he hesitated at the thought of their time together coming to an end. When he finally walked into the classroom, he saw a strange version of Himeno that he had never seen before. Fate had enclosed Akira and his classmates within the school, leaving them with no chance of escape. Who was responsible for this and why had they done it? As creepy forces closed in around the group of eleven children, they began to feel as though they were being toyed with. The story unfolds as they face an unforgiving destiny. Will they be able to find hope amidst the despair that surrounds them?
Sydney was on a college club trip to a rural village when a mysterious power transformed him into a woman. Determined to turn back, he soon finds himself helplessly addicted to the overwhelming pleasure of his new female body.
Ever since they were little, twins Itsuka and Rika could see what others could not. At first, they believed that they were seeing ghosts and spirits, but when they turned 14 they realized everything. They realized that what they saw was the depiction of regret and self-disgust in people who know that they did something wrong. They see these disturbing images whether they wanted to or not, so in many cases their curiosity leads them into trouble. In every case, these two try to bring peace to the person who holds the dark secrets.
From just beyond your field of vision— The gem of horror anthologies, “Comic Shikaku (Blind Spot),” returns with an all-new lineup! Nine brand-new stories that explore the thin boundary where love and madness meet.